Tuesday Toot – G+ is closing. When it was alive things happened. Things unexpected. Great things. Whilst my creative output is only modest, I thought I’d hold something up into the living light, something that came about purely because G+ existed … This is a toot to G+.
Background
A monster I posted on G+, which I dashed off on a piece of paper and posted. I’ve typed it up below for legibility.
It’s essentially a dangerous mechanic driven monster. Probably useful to have a henchman (or something) torn apart first, so the PC’s take the thing seriously. With a weak AC (especially when attached) the PC’s should be able to deal with the thing, if they take the threat seriously.
Disadherer
When the Monster splits the party …
A possible relative of the Adherer (see FF page 9).
The Monster is a mass of sticky limbs, which latch onto a victim’s arms and legs trying to rip them off.
Health – the creature has 4D8 limbs, each having 1HP. When wiggling about, these have AC5, but when latched onto a victim, they have an AC8. When all of its limbs are lopped off, it slopes away to reconstitute itself.
Attacks – It attacks as a 4HD monster, able to attack each combat opponent twice each round (provided it still has some remaining/free limbs), when it makes a hit it immobilises one of the victim’s arms or legs:
D4 = Hit location
1 = Weapon arm
2 = Weapon side leg
3 = non-weapon arm
4 = non-weapon side leg
Escape – the victim can free an arm/leg if they can roll under or equal to their ‘Bend Bars/Lift Gates’ score. Test before rip mechanic below.
Rip mechanic – At the end of the combat round, if the monster has at least two limbs immobilised, it yanks and levers trying to rip these arms/legs off.
Roll a D20, if the roll is above the victim’s STR score, then the creature rips off a limb, on a natural 20 it’s both limbs.
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Me on DriveThruDriveThru; at the moment I’m mainly pimping my procedural adventure ‘Carapace‘ about a giant ant colony and my ‘1998 Dungeon‘.
Were those limbs at one point attached to anything?
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