Mythic-Style Hex Flower Chaos Emulator

Mythic-Style Hex Flower Chaos Emulator

This engine is intended for use with the Mythic Game Master Emulator (MGME).

It introduces a new way to track the Chaos Factor (CF) using a Hex Flower; and a different option for the YES / NO engine.

Please see below for a preview. A PDF version can be downloaded here: image_preview  MsHFCE

Mythic-style Hex Flower Chaos Emulator - cover.png

One day, I might comment on the maths … for that one person who might care  …
:O|

Link to a Mythic flowchart

More on Hex Flowers
You can read more about these Hex Flowers here

Some Hex Flower Examples here

– – –

InHotS the cover imageMe on DriveThru; at the moment I’m mainly pimping my procedural:
:: High Seas ‘Hex Crawl’ – In the Heart of the Sea,
:: Wilderness Hex Crawl – In the Heart of the Unknown,
:: Dungeon/network generator – In the Heart of the Delve & Dangerous

3 thoughts on “Mythic-Style Hex Flower Chaos Emulator

  1. foolofcheese

    is there a specific reason why you want the pattern to shift to the left? the thought comes to mind if you move the number arrangement a little placing 2 with 12 in its current direction and then having 7 stand alone you could make a simple single direction trend

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    Reply
    1. Goblin's Henchman Post author

      In the Mythic emulator HF the arrangement you suggest is (already) being used, but In this case with a D6+D8 (to give 14 options), with 2,14 at the top and 9 being ‘stay put’

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      Reply
  2. Pingback: Mythic-Style Hex Flower Chaos Emulator (tweaked) | Goblin's Henchman

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