In the Heart of the Delve & Dangerous – A Procedural Network/Dungeon Crawling Engine
‘In the Heart of the Delve & Dangerous’ contains a procedural point crawl adventure engine for exploring a network of interconnected spaces – e.g. dungeons, space stations or eldritch structures.
It is in a similar vein as ‘In the Heart of the Sea’, which is a procedural High Seas ‘Hex Crawl’ and ‘In the Heart of the Unknown‘, which is procedural wilderness Hex Crawling Engine.
Basically, in ‘In the Heart of the Delve and Dangerous’ there are two ‘game engines’ in the form of Hex Flowers. One engine drives locations and the other the encounters.
Each time you move to a new location, you procedurally determine what is there.
Please see below for a preview. A PDF version can be downloaded here: ItHotDnD
In addition, the download includes :
- A template with blank encounters (to make your own adventures)
- Optional chamber dressing random tables
- An annotated example of play
More on Hex Flowers
You can read more about this Hex Flowers here ( my ‘Hex Flower Cookbook’) and on my Blog here.
Some Hex Flower Examples here
– – –
Me on DriveThru; at the moment I’m mainly pimping my procedural:
:: High Seas ‘Hex Crawl’ – In the Heart of the Sea,
:: Wilderness Hex Crawl – In the Heart of the Unknown,
:: Dungeon/network generator – In the Heart of the Delve & Dangerous