A little thought experiment … can you Hex Flower up the game Monopoly?
Roughed this out – and I’m not sure about the split hexes yet (and the train stations need work). I would fancy this whole thing up, but there is something else I should be doing … better get back to that then!
Alternative Monopoly game board:
Colours came out a bit funny so here’s a key:
Left column: Yellow; Free Parking; Orange
Second column: C.Chest; Visiting Jail; Chance; Taxes
Middle column: Pink; Brown; Go; Light Blue; Dark Blue
Third column: Utilities; C.Chest; Train Stations; Chance;
Right column: Green; Go to Jail; Red
– – –
Me on DriveThru; at the moment I’m mainly pimping my procedural:
:: High Seas ‘Hex Crawl’ – In the Heart of the Sea,
:: Wilderness Hex Crawl – In the Heart of the Unknown,
:: Dungeon/network generator – In the Heart of the Delve & Dangerous
I like that thought experiment.
What if, instead of splitting the hexes, you made the hex flower 3D, with levels up and down? For example, when you land on a certain hex, you can choose to go ‘ up’ or ‘down’. You could do that to provide additional variation on a theme, or to simulate multiple levels of a dungeon.
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It’s one way to go. As a general rule, I prefer to ‘tessellate’ using edge rules to in effect make the HF’s bigger.
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