Hex Flower Demos | YouTube Actual Plays

TLDRQ – what’s a Hex Flower anywho? A Hex Flower (HF) is like a random table, but with a memory.

I get quite a few questions about how (my) Hex Flowers work. Fairly recently I uploaded some videos to YouTube where I playtest these HFs with accompanying diagrams:

 

    • Video 1 – HF used to explore into a maze like giant insect nest using ‘Carapace

 

    • Video 2a – HF used to explore out of a maze like giant insect nest using ‘Carapace

 

    • Video 2b – (if necessary jump to time ~ 1hr 16min) – HFs used to generate wilderness terrain, weather and encounters (procedural Hex Crawl) using ‘In the Heart of the Unknown

 

 

  • Video 4 – Party get in a pickle – Trial by Jury Hex Flower

    • Complete Playlist – as above, but including all the actual plays e.g. boss fights etc.

 

Of course, this is not the only (or best) way to use HFs. This is just me testing HFs on a pal that has never used them before.

Hex Flower Cookbook – where I discuss Hex Flower Game Engines and some background and possible uses

– – –

Me on DriveThru; at the moment I’m mainly pimping my procedural:
:: High Seas ‘Hex Crawl’ – In the Heart of the Sea,
:: Wilderness Hex Crawl – In the Heart of the Unknown,
:: Dungeon/network generator – In the Heart of the Delve & Dangerous

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