Brain in neutral

Bringing together a list of random ideas that I’ve posted on this blog:

Index (as of April 2021)

  • Audio Dungeon I – blog link
  • Audio Dungeon II – blog link
  • Audio Dungeon III – blog link
  • Ability Checks are you doing them wrong? | Dies, Dies, and Statistics – blog link
  • Battleships template for a mystery game | Scenic Dunnsmouth – blog link
  • ‘Caterpillar Method’ for Character Stat Generation- blog link
  • Crayola Light Up Tracing Pad | as a possible mapping tool – blog link
  • D&D Cockney Rhyming Slang | let’s build dictionary? – blog link
  • Draw an Icosahedron by Hand | simple step-wise how to guide – blog link
  • Fighting Fantasy a gonzo source of Random Encounters – blog link
  • Finish the darn magic system | – blog link
  • Flip the table – random dungeon/encounters/factions etc – blog link
  • G+ | going, going, gon… – blog link
  • Grid Crawl | cross-reference point crawl (sort of) – blog link
  • Hex tile kit | DIY (literally) – blog link
  • Hexing that alignment grid – blog link
  • Improvised Dice Tower | Slinky + bulldog clips – blog link
  • Interesting maps of underwater cave systems – blog link
  • Kung Fu Pig | using ‘Pass the Pigs’ in a game mechanic – blog link
  • LinkedIn of Monsters | Monster Matrix  – blog link
  • MAD magazine mapping concept | unfold the map and it expands – blog link
  • Monopoly Hex Flower Game Engine | concept – blog link
  • Monopoly Hex Flower Game Engine | continued – blog link
  • Monster Mark | complex and simple ways to rate monster threat – blog post
  • Non-Homogenous Random Tables | more from random tables – blog link
  • Random Social Interaction Hex Flower Generator – blog link
  • Rubik’s Cube Random Dungeon – blog link
  • Secret door puzzle – blog link
  • Session Zero – ‘Consequences-Style’ Background Builder – blog link
  • Seven Days in the Duchy | a campaign weather resource – blog link
  • Simple-ish Mass Combat/Battle Rules – blog link
  • S.M.A.R.T. RPG | a one page rules light 1D6 RPG system – blog link
  • STR modifiers | Precise Strike -vs- Bludgeon Attack – blog link
  • PC Death is Power Creep … failing forwards in D&D – blog link
  • The fate of half-baked ideas … – blog link
  • QR Code living dungeon – blog link
  • QR codes make interesting mazes/dungeons/cavern maps? – blog link
  • QR Random monster table – blog link