:: Random NPC and NPC disposition (via Fictioneers )
:: Lobed Hex Flower (via Twitter)
:: Custom Terrain Hex Flowers (via Blog post)
:: Barroom Brawl Hex Flower minigame (via Blog post)
If you’ve done something with this kind of HF game engine, I’d be very interested in seeing it! Please consider also posting a link in a messages below!
:: Fun weather HF online widget (https://dvdagames.github.io/react-hex-flower-engine)
- Link to the ‘theory’ (or at least rational) behind this idea: 2D6 + 19-Hex Power Flower
- Link to more examples of 19 Hex Power Flowers (with some being quite silly/fun): Hex Power Flower (HPF)
- Link to the original posting about using the 19 Hex Power Flower as a Hex Crawl Engine: HPF – What the Hex’s Next?
– – –
Me on DriveThru; at the moment I’m mainly pimping my procedural:
:: High Seas ‘Hex Crawl’ – In the Heart of the Sea,
:: Wilderness Hex Crawl – In the Heart of the Unknown,
:: Dungeon/network generator – In the Heart of the Delve & Dangerous